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This is not my research field, but I'm also very interested in this topic. As far as I know there has not been much research done but two articles of interest are:

This is a study where they used a modified version of the Quake III engine to look at a quite diverse set of variables. I find the use of Quake III to investigate navigation behavior the most interesting part of the study.

This is not my research field, but I'm also very interested in this topic. As far as I know there has not been much research done but two articles of interest are:

  • Washburn, D. A. (2003). The games psychologists play (and the data they provide). Behavior research methods, instruments & computers, 35(2), 185-193. Psychonomic Society Publications.

    This is a (rather old) review article of how computer games have been used in psychological research.

  • Frey, A., Hartig, J., Ketzel, A., Zinkernagel, A., & Moosbrugger, H. (2007). The use of virtual environments based on a modification of the computer game Quake III Arena® in psychological experimenting. Computers in Human Behavior, 23(4), 2026-2039.

This is a study where they used a modified version of the Quake III engine to look at a quite diverse set of variables. I find the use of Quake III to investigate navigation behavior the most interesting part of the study.

This is not my research field, but I'm also very interested in this topic. As far as I know there has not been much research done but two articles of interest are:

This is a study where they used a modified version of the Quake III engine to look at a quite diverse set of variables. I find the use of Quake III to investigate navigation behavior the most interesting part of the study.

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This is not my research field, but I'm also very interested in this topic. As far as I know there has not been much research done but two articles of interest are:

  • Washburn, D. A. (2003). The games psychologists play (and the data they provide). Behavior research methods, instruments & computers, 35(2), 185-193. Psychonomic Society Publications.

    This is a (rather old) review article of how computer games have been used in psychological research.

  • Frey, A., Hartig, J., Ketzel, A., Zinkernagel, A., & Moosbrugger, H. (2007). The use of virtual environments based on a modification of the computer game Quake III Arena® in psychological experimenting. Computers in Human Behavior, 23(4), 2026-2039.

This is a study where they used a modified version of the Quake III engine to look at a quite diverse set of variables. I find the use of Quake III to investigate navigation behavior the most interesting part of the study.