Open-source software engineer.
Purveyor of interesting things such as game engines, 3D graphics, database systems, compilers, programming languages, formal verification, performance engineering, operating systems, embedded systems, system security, reverse engineering, and binary analysis.
Dabbles in random side projects. Attempting to understand technology from first principles and trying my best to make a better world through multidisciplinary technology.
Likes to ponder reality and philosophy when waiting for code to compile (or decompile).