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I think your references are good examples of the way that some of this research is covered in the media (World of Warcraft is good for you! Yay!) as opposed to the academic research which is much more cautious and limited. You seem to be familiar with the 10+ years of research by Bavelier, Green and colleagues showing improvements in attention. The first ...


3

Chess is considered "special" due to certain attributes of the game. From "Beyond the 64 Squares: Does Chess Instruction Enhance Children’s Academic and Cognitive Skills? A Meta-Analysis": Two main explanations have been adduced to support this hypothesis. First, chess requires decision-making skills and high-level processes (such as acquiring and ...


3

This question seems to arise out of a slight terminological confusion. Empirical studies of human decision-making in particular are not covered by decision theory. Decision theory is the mathematical study of strategies for optimal decision-making between options involving different risks or expectations of gain or loss depending on the outcome. These ...


3

Short answer Long-term memory formation (consolidation) takes weeks, or even years. Background Unfortunately my observations haven't been published yet, but an interesting thing I see with listening tests in noise is that people are systematically performing better when they come in a week later for a re-test. Now I'll add some background information ...


2

You may wish to look at Steindl, et al. (2015). This paper presents an overview of research into Reactance that has been done since Miron and Brehm's 40 years review (2006) of all research since Brehm first proposed reactance theory (1966). References Brehm J. W. (1966). A theory of psychological reactance. New York, NY: Academic Press. Miron A. M. & ...


2

To answer your question directly, there are so much different factors involved in addiction to games and movies, that I don't believe any study could cover the whole thing. We can, though, try to identify the factors that are different and study them individually. The fundamental difference between movies/series and games, the one thing that separates more ...


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Lumosity has a research section that explains how their repetitive games help in day-to-day activities. They claim it's peer reviewed, although all of the papers are published to their site. However, Science based medicine had this to say about a study with games similar to Lumosity... This one study, of course, is not definitive. It is possible that ...


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