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Questions tagged [gamification]

For questions about taking advantage of humans' psychological predisposition to engage in gaming and uses game design techniques, game thinking and game mechanics to enhance non-game contexts.

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13 votes
4 answers
319 views

What is the motivation model behind StackExchange?

I noticed that I didn't sleep yesterday for no reason and spent the whole night to answer questions in one of the communities in here. Why did I do this? I still come here every hour and check if ...
Stewie Griffin's user avatar
2 votes
2 answers
602 views

Does the Rubik's Cube increase mental ability?

Does becoming efficient in the cube help build your brain to be able to do other tasks better? What tasks and how?
Muze's user avatar
  • 1
1 vote
0 answers
60 views

Can gamification lead to better group cooperation? [closed]

I was wondering. Would it be possible to stimulate an individuals sense of group by gamification? For those who don’t know, gamification is a method of making a game out of the mundane. For example:...
BelgianCoder's user avatar
4 votes
0 answers
65 views

Is there a game-theoretic explanation for why people do (or don't) participate in community policing/moderation?

My question is closely related to this Meta post about what drives individual participation in "community policing" on Stack Exchange sites (e.g. downvoting, voting to close, participating in review ...
EJoshuaS - Stand with Ukraine's user avatar
11 votes
1 answer
258 views

Effects of Game-based Learning on Motivation for Learning

I have already asked this question here, but I did not receive my answer. I found this site a more appropriate place to ask it. I found many studies discovering the impacts of game-based learning on ...
user2521204's user avatar
5 votes
1 answer
321 views

Why is chess considered special for educating a mindful person?

I can find countless quotes like this In many countries chess is incorporated into the scholastic curriculum. Countless researchers and studies have shown over the years that chess does indeed ...
Val's user avatar
  • 299
3 votes
2 answers
597 views

How to gamify a mentoring activity? [closed]

I am working on an app where we are aiming to develop peer to peer training. How could we gamify the learning process to make it more fun?
jinxed's user avatar
  • 39
6 votes
1 answer
114 views

How can you gamify the recruitment of new employees?

We recently had a user on our site ask if they could add game mechanics to their employee recruitment. To be honest, I'm having a little trouble finding solutions for this. I'd really appreciate any ...
user avatar
1 vote
5 answers
5k views

What is the difference between (and importance of) extrinsic vs. intrinsic rewards in gamification?

What is the definition of extrinsic and intrinsic rewards? Why are they important to, and what is their role in, gamification?
Clay Nichols's user avatar
4 votes
1 answer
386 views

How can we determine an appropriate rate of decay for our scoring algorithms?

We build scoring algorithms for different customers in an enterprise environment. Typically they tend to measure most goals in either weekly, monthly, or quarterly intervals. We use a scoring ...
user avatar
12 votes
2 answers
291 views

Are there specific game mechanics that correlate with addictions?

Are there specific game mechanics that have a high correlation with addictions or with the characteristics of addictive behavior? Should such mechanics be avoided or can they be used with other ...
asheeshr's user avatar
  • 963
7 votes
6 answers
106 views

Are points still a relevant mechanic?

When talking about gamification people's mind almost immediately go to points. It is probably the quintessential mechanic. However, thinking of games, it's no longer heavily used. It's still in use ...
user avatar
13 votes
4 answers
598 views

Which human instincts do gamification systems appeal to?

As a Stack Exchange user, I spent quite a while thinking about how they managed to trick me into putting so much effort into it. Reputation, badges, etc., are all virtually useless, yet I put great ...
user avatar
6 votes
2 answers
87 views

How can employee anxiety over poor evaluation be avoided by management?

When implementing gamification, what are steps that management can take to prevent a culture of anxiety among employees, when employees feel they are constantly being monitored and begin to worry that ...
user avatar
10 votes
3 answers
135 views

How can I incentivize users to perform creative tasks?

Gamification is often used to incentivize people into performing small, repetitive tasks. For example, as a Stack Overflow user, I receive 2 reputation points for an accepted edit. I can earn badges ...
user avatar
5 votes
2 answers
43 views

Can rewards incentivise shortcuts to be taken which wouldn't be done otherwise?

With a rewards-based system, some may be so incentivised by these rewards that they end up losing the end goal of what is meant to be the aim of gamifying otherwise boring, repetitive activities. ...
user avatar
10 votes
1 answer
107 views

Has there been any research done that contrasts point-based and achievement-based gamification methods?

Stack Exchange is a good example of these two methods of gamification: Reputation Badges I am curious as to whether there has ever been any research done that defines and contrasts these methods? I ...
user avatar
4 votes
1 answer
84 views

When rating, is it better to set the expected goal in the middle with hard to reach upper bounds or higher with desired outcomes at the upper bounds?

The actual implementation that I'm interested in is a set of five scores from 1-5 (whole numbers) that are averaged together to compute an overall score (decimal values). However, I prefer to look at ...
Thomas Owens's user avatar
9 votes
1 answer
266 views

Does introducing an element of play, hunt, or competition make feeding more rewarding?

I have limited experience feeding wildlife, and while it's fun to watch and I'm sure fun for the wildlife too, I'm interested in just how much fun. Is there's any noticeable difference in the ...
Alex Stone's user avatar
  • 9,400
7 votes
1 answer
397 views

Is StackExchange.com Addiction Dangerous?

I recently looked at the meta.math.stackexchange.com and found the second anniversary was celebrated. As in the last year's Happy-Birthday post (linked therein) , some people declared the addiction to ...
draks ...'s user avatar
  • 1,828
11 votes
1 answer
225 views

Problems with using personal feedback to motivate participation in an online psychological experiment?

I am planning on running an online psychological experiment where participants must learn about various simulated environments and then make inferences about them. Because completing the experiment ...
Marcel Montrey's user avatar
12 votes
1 answer
455 views

How do cooperative vs. competitive activities impact the learning patterns of an individual?

To what extent does cooperative versus competitive learning influence personality development or even pathological behaviors? If these activities need to be narrowed down to a specific category, I'm ...
Alpha's user avatar
  • 791
3 votes
1 answer
169 views

What positive techniques can be used to motivate individuals resistant to common gamification techniques?

A previous question I asked dealt with Gamification techniques to encourage people to perform online workplace training. We are hoping that we can introduce some game techniques to lift the ...
Jay's user avatar
  • 600
19 votes
1 answer
555 views

How can I use gamification to encourage people to complete workplace training?

I am looking for ways to improve the likelihood people will perform mundane but required workplace training. I am looking into gamification techniques. My organisation requires that employees ...
Jay's user avatar
  • 600
13 votes
1 answer
788 views

What are the minimal requirements for successful gamification?

I am very interested in the concept of Gamification, the idea (used here on Stack Exchange) that by making mundane tasks into a game, you can elicit desired behavior from users of software. (For ...
Josh's user avatar
  • 5,390
26 votes
6 answers
715 views

Have ideas of "gamification" been applied to education?

Wikipedia defines Gamification as "the use of game design techniques and mechanics to solve problems and engage audiences." Khan Academy has received attention (e.g., see this post) for incorporating ...
Jeromy Anglim's user avatar