Another way of thinking about this is that by progressing easy-to-hard, different intermediate knowledge structures are called into existence in the course of processing. These knowledge structures, built from an agent's encounter with easy problems, can prove useful in its encounter with subsequent and more difficult problems.
This idea has been around for a long time in a variety of cognitive traditions. It's intimately related to developmental theories of, for instance, Piaget, and Mandler (2006); and to the schema literature, which is vast, but of which Minsky (1986) and Schank & Abelson (1977) are exemplars.
This is all very vague, though. The best (or at least, the most precise) way to think about knowledge progression is through hierarchical reinforcement learning. The idea there is that most non-trivial tasks are inherently hierarchical; and so learning how to do a task requires one to learn how to do its constituent sub-tasks. The more tasks you learn how to do, the greater the 'toolbox' you will be able to bring to subsequent tasks.
With regard to the original question, easier examples of some task induce the acquisition of the controllers (knowledge structures) that will aid the performance of later, more complicated, tasks, and the acquisition of later and more complicated knowledge structures. Oudeyer et al. (2007) and Barto (2009) describe this process in detail, the former using a situated robotic agent. (If we replace 'controllers' with 'rules' then the process becomes comparable to the rule search and chunking process used in ACT-R and Soar, as mentioned in Jeromy Anglim's answer)
References
Barto, A. (2009). Skill characterization based on betweenness. In Advances in Neural Information Processing Systems 22.
Mandler, J. M. (2006). The Foundations of Mind: Origins of Conceptual Thought. Oxford University Press, USA.
Minsky, M. (1986). Society of mind. New York, NY: Simon & Shuster.
Oudeyer, P.-Y., Kaplan, F., & Hafner, V. V. (2007). Intrinsic motivation systems for autonomous mental development. Ieee Transactions on Evolutionary Computation, 11(2), 265–286.
Schank, R., & ABELSON, R. (1977). Scripts, plans, goals and understanding: An inquiry into human knowledge structures.