Consider the following situations
- You are walking along a narrow ledge overlooking a void. You know you should not look down but .. you do
- You have an annoying little morsel of food stuck between your teeth. You know very well that trying to prise it loose with your tongue is a futile effort. But you still do it...
I am in the process of putting the finishing touches to a game where the natural tendency of the player to perform actions that will result in scoring points will in fact result in a smaller win. Everything in the game play push the player to force an early win with a low score.
I would like to review any studies of such phenomena in psychology so I can leverage a more value into the overall player experience. Reactance comes close to describing what the player is naturally pushed to do but not quite... . Are there any other effects of the same ilk that might come closer? If so, are there any good studies of what drives/amplifies these effects?