I have been teaching 3D design for a while, and i have noticed that a small group has decidedly hard time coping with rotation of the virtual camera. Unfortunately designing in 3D on a screen requires you to do quite a lot of mental rotation. Instead would like to setup a test to see if a VR setup would alleviate the problem on a individual level.
Now i am aware of this near duplicate, that says men score better. But its not entirely fair in this case, as many of the problem cases are male. In either case i am looking for what improvement can get done on a personal level by optimizing the tools to the user, notwithstanding the general trend of the masses.
How do begin to designing the test for measurement of improvement?