To what extent does cooperative versus competitive learning influence personality development or even pathological behaviors?
If these activities need to be narrowed down to a specific category, I'm more interested in gaming patterns or gamified activities used in education. Still, I would prefer a broad answer if there was one. Still, ideally, these would include sports, games of any type, common activities and everything which can be compared from the cooperative vs. competitive point of view.
So far, my searches are only returning results that focus on the effectiveness of such learning strategies, but not on the imprinting effect that it may have on the individual, specially if short-lived.
If particular research or studies cannot be founds, I can settle for an answer explaining hypothesis on how these would work towards building personality and behaviors.
The question arises from trying to draw a parallel with AI and general game playing, where cooperative/competitive behaviors can be "trained" through heuristics. These heuristics and the balance between cooperation/competitiveness (for mixed activities) usually display a personality, a "strategy" that depends on the coder or designer, unless the algorithm is self-taught. At that point, I would like to see if the behaviors seen by the self-taught algorithms can parallel in any way those nuances by human strategies, but I don't know how those are to be expected in humans at all - hence the question.