I would like to build a cognitive model that is able to learn how to solve a complex puzzle such as the tower of Hanoi based off of limited feed-back (set of valid moves, closer to goal, farther from goal). I have found some references for learning the Tower of Hanoi and the performance of schizophrenics, but I was wondering if there was a particular name for the type of learning I'm looking for (advanced reinforcement learning?) and if there are further studies on how people learn these types of puzzles.
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I'm not sure if this is what you are looking for, but the big umbrella term in the literature for puzzles like the Tower of Hanoi is problem solving
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A Google Scholar search for "tower of hanoi" and "problem solving" generates ~5000 hits. Another related puzzle is the Tower of London, and that Scholar search generates an additional ~5000.
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$\begingroup$ I'll add more details later today, but I'm kind of looking for a term and studies that focus on going from exploratory searching of a problem, to combining chains of moves or strategies (chunking? procedural learning? hierarchical reinforcement learning? instruction based learning?) when one becomes efficient at the problem $\endgroup$ Commented Jun 18, 2015 at 13:30