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Chuck Sherrington
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This is a follow up to http://gamification.stackexchange.com/questions/293/how-do-i-encourage-high-engagement-but-prevent-addiction

Are there specific game mechanics that have a high correlation with addictions or with the characteristics of addictive behavior?

Should such mechanics be avoided or can they be used with other checks in place?

This is a follow up to http://gamification.stackexchange.com/questions/293/how-do-i-encourage-high-engagement-but-prevent-addiction

Are there specific game mechanics that have high correlation with addictions or with the characteristics of addictive behavior?

Should such mechanics be avoided or can they be used with other checks in place?

Are there specific game mechanics that have a high correlation with addictions or with the characteristics of addictive behavior?

Should such mechanics be avoided or can they be used with other checks in place?

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asheeshr
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Are there specific game mechanics that correlate with addictions?

This is a follow up to http://gamification.stackexchange.com/questions/293/how-do-i-encourage-high-engagement-but-prevent-addiction

Are there specific game mechanics that have high correlation with addictions or with the characteristics of addictive behavior?

Should such mechanics be avoided or can they be used with other checks in place?